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SandboxFX

1. General Information

Q 1.1 What is SandboxFX?

A

SandboxFX is a 3D interactive, experience-based tool designed to create and demonstrate diverse scenarios. Based on millions of 3D resources, SandboxFX integrates scenario construction, simulation, and demonstration into teaching and learning to cultivate students’ imagination by involving them in virtual scenarios.

Q 1.2 Which platforms dose SandboxFX run on?

A

SandboxFX can run on PC and Promethean’s ActivPanel. Besides, users can scan a QR code to connect an Android mobile phone to remotely control demonstration.
In the near future, SandboxFX will be adaptive to more devices, including interactive panels, tablets and even mobile phones.

Q 1.3 What are the network requirements for SandboxFX?

A

SandboxFX can run both online and offline. Users should download the resources in advance before they enable the offline client.

Q 1.4 Is it difficult to operate SandboxFX?

A

Users can easily operate SandboxFX on an interactive panel with a set of simple gestures, including drawing, pinching to shrink, spreading to enlarge, rotating with a fingertip, etc. The software also supports voice control via mobile phones, which makes it convenient for demonstrators.

Q 1.5 Can 3D resources in SandboxFX meet the demand of different scenarios?

A

With the support of NetDragon’s abundant 3D resources and a pool of technical experts, SandboxFX provides users with a resource library that will be updated monthly. Users can search for materials such as virtual figures, buildings, vehicles, objects, animals, plants and microorganism in the library to build various scenes.

Q 1.6 What are the feature highlights of SandboxFX?

A

Multi-person Collaboration: Multiple users can operate on the panel at the same time. They can create a scenario together and discuss with each other in the whole process.

Powerful Terrain Editing: Users can freely edit terrains, including raising and lowering terrain, adding and removing water and plants, changing earth materials, etc.

Weather & Time Simulation: Users can simulate natural phenomena with 3D effects to create immersive learning scenarios, such as sunrise and sunset, day and night, phases of the moon, seasonal changes, as well as stagnant water and snow.

Convenient Touch Control: Users can easily operate on the interactive panel with a set of simple gestures, including drawing, pinching to shrink, spreading to enlarge, rotating with fingertip, etc.

Mobile Voice Control: With the voice control via mobile phone, teachers can break the space limit to interact more closely with students.

Course Theme Package: Teachers can create personalized theme packages through choosing materials from the large resource library to meet teaching objectives and save the time spent in searching resources during demonstration.

Q 1.7 What makes SandboxFX unique among similar products?

A

User-friendly Operations: Combined with Promethean’s ActivPanel, SandboxFX allows users to operate on the touchscreen through a set of simple gestures.

Universal Design: The large screen can visualize the processes of teaching. Presenters and audiences can directly watch the 3D scenes without any external device such as a headset.

Infinite Possibilities: Rather than providing fixed resources, SandboxFX allows teachers to customize course packages according to teaching objectives and gets students involved in creating learning content.

Strong Technology Capacities: NetDragon is experienced in R&D of educational products. Through years of co-evolutionary selection and feedback processes, it has formed leading technology capacities in the fields such as VR, AR, AI, cloud computing and big data, which ensures a solid foundation of its products.

High-quality Content: NetDragon started as a game company in 1999, and it has accumulated abundant high-quality online content. Users can easily find what they want in the resource library to create desired works.

2. Product Applications

Q 2.1 What teaching scenarios can SandboxFX be applied to?

A

SandboxFX combines different features and resources, which can meet the needs of different subjects. For example, the feature “Terrain Editing” can display the evolvement of terrain for Geography courses; it can also display the rise and fall of dynasties, simulate wars and life stories of historical figures for History courses. With SandboxFX, teachers can make demonstration more interesting and impressive through combining lesson plans with various features.

Q 2.2 How does SandboxFX meet teacher’s needs of lesson preparation and delivery?

A

Before class: The feature “Course Theme Package” helps teachers to make personalized theme packages by tapping materials they want, which can reduce the time of searching during the demonstration. In addition, SandboxFX will provide high-quality lesson plans to help teachers better understand its core features and convey multi-subject knowledge more easily.

During class: “Terrain Editing”, “Weather and Time Simulation System”, “Animal Motion Track”, “Population” and other features can be used to create vivid scenes to arouse students' learning interest and make the abstract knowledge concrete. Moreover, “Mobile Voice Control” allows teachers to break the limit of space and enhance teacher-student interaction.
Apart from those features, SandboxFX encourages teamwork and cooperation. Students can express their ideas during editing and demonstration, and teachers can control the whole learning progress and adjust teaching strategies depending on student needs.

After class: As touch control gestures are quite easy, users can quickly master operations and play independently or cooperatively.

Q 2.3 What values can SandboxFX bring to teachers and students?

A

For Teachers: SandboxFX can assist teachers to impart knowledge and achieve teaching objectives efficiently in the limited class time; make class more enjoyable and attractive; assess students’ learning outcomes; improve teaching effects and quality through class interactions.
For Students: SandboxFX helps students to increase interest in learning through exploration; express ideas and show what they have learned; improve learning efficiency and effects; develop critical thinking and practical skills; build teamwork spirit.